﻿---@class PaintCompleteChecker : UnityEngine.MonoBehaviour
---@field public gridDefaultStatus System.Boolean
---@field public sourceTexture UnityEngine.Texture
---@field public penTexture UnityEngine.Texture
---@field public enableColor UnityEngine.Color
---@field public disableColor UnityEngine.Color
---@field public gridsDic System.Collections.Generic.Dictionary<string,UnityEngine.Rect>
---@field public enablesDic System.Collections.Generic.Dictionary<string,bool>
---@field public checkData ScribbleCheckData
---@field public canResetData System.Boolean
---@field public gridScale System.Single
---@field public editorBrushSize System.Single
---@field public painter RenderTexturePainter
---@field public Progress System.Single
local m = {}
function m:SetDataByTexture() end
function m:Reset() end
function m:ClickDraw() end
function m:Drawing() end
function m:EndDraw() end
return m
